﻿using System;
using System.Collections.Generic;
using System.Text;
using ueEngine.Framework.Caching;
using ueEngine.Framework.Common;

namespace WorkLibrary
{
    class Program
    {
        static void Main(string[] args)
        {
            ueCache.Add("aa", "bb", CacheExpireStrategy.Absolute, new TimeSpan(0, 1, 0));
            var o = ueCache.GetCache("aa");
            ueCache.Clear();
            o = ueCache.GetCache("aa");
        }
    }
}
